<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Playing with Windows Media Player 12</title>
	<atom:link href="http://notebooks.com/2009/11/05/playing-with-windows-media-player-12/feed/" rel="self" type="application/rss+xml" />
	<link>http://notebooks.com/2009/11/05/playing-with-windows-media-player-12/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=playing-with-windows-media-player-12</link>
	<description>Notebooks and Laptops News, Deals and Reviews</description>
	<lastBuildDate>Thu, 17 May 2012 19:06:28 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.2</generator>
<xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" />
	<item>
		<title>By: Den Windows Media Player reparieren &#171; Borns IT- und Windows-Blog</title>
		<link>http://notebooks.com/2009/11/05/playing-with-windows-media-player-12/#comment-20009</link>
		<dc:creator>Den Windows Media Player reparieren &#171; Borns IT- und Windows-Blog</dc:creator>
		<pubDate>Sat, 15 May 2010 11:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.notebooks.com/?p=7802#comment-20009</guid>
		<description>[...] und Tipps zur Anpassung des WMP 12 finden. Neben der englischsprachigen Kurzbeschreibung in [8] findet sich bei MyDigital-Life eine ganze Sammlung englischspachiger BeitrÃ¤ge zur Anpassung des [...] </description>
		<content:encoded><![CDATA[<p>[...] und Tipps zur Anpassung des WMP 12 finden. Neben der englischsprachigen Kurzbeschreibung in [8] findet sich bei MyDigital-Life eine ganze Sammlung englischspachiger BeitrÃ¤ge zur Anpassung des [...] </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andylock</title>
		<link>http://notebooks.com/2009/11/05/playing-with-windows-media-player-12/#comment-20008</link>
		<dc:creator>andylock</dc:creator>
		<pubDate>Fri, 20 Nov 2009 11:25:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.notebooks.com/?p=7802#comment-20008</guid>
		<description>Web casting, or &lt;a href=&quot;http://www.vsworld.com/?loadSwf=swf/streaming.swf&quot; rel=&quot;nofollow&quot;&gt;broadcasting&lt;/a&gt; over the internet, is a media file (audio-video mostly) distributed over the internet using streaming media technology. Streaming implies media played as a continuous stream and received real time by the browser (end user). Streaming technology enables a single content source to be distributed to many simultaneous viewers. &lt;a href=&quot;http://www.vsworld.com/?loadSwf=swf/streaming.swf&quot; rel=&quot;nofollow&quot;&gt;Streaming video bandwidth&lt;/a&gt; is typically calculated in gigabytes of data transferred. It is important to estimate how many viewers you can reach, for example in a &lt;a href=&quot;http://www.vsworld.com/?loadSwf=swf/webcast.swf&quot; rel=&quot;nofollow&quot;&gt;live webcast&lt;/a&gt;, given your bandwidth constraints or conversely, if you are expecting a certain audience size, what bandwidth resources you need to deploy.&lt;br&gt;&lt;br&gt;To estimate how many viewers you can reach during a webcast, consider some parlance:&lt;br&gt;One viewer: 1 click of a video player button at one location logged on&lt;br&gt;One viewer hour: 1 viewer connected for 1 hour&lt;br&gt;100 viewer hours: 100 viewers connected for 1 hourâ€¦</description>
		<content:encoded><![CDATA[<p>Web casting, or <a href="http://www.vsworld.com/?loadSwf=swf/streaming.swf" rel="nofollow">broadcasting</a> over the internet, is a media file (audio-video mostly) distributed over the internet using streaming media technology. Streaming implies media played as a continuous stream and received real time by the browser (end user). Streaming technology enables a single content source to be distributed to many simultaneous viewers. <a href="http://www.vsworld.com/?loadSwf=swf/streaming.swf" rel="nofollow">Streaming video bandwidth</a> is typically calculated in gigabytes of data transferred. It is important to estimate how many viewers you can reach, for example in a <a href="http://www.vsworld.com/?loadSwf=swf/webcast.swf" rel="nofollow">live webcast</a>, given your bandwidth constraints or conversely, if you are expecting a certain audience size, what bandwidth resources you need to deploy.</p>
<p>To estimate how many viewers you can reach during a webcast, consider some parlance:<br />One viewer: 1 click of a video player button at one location logged on<br />One viewer hour: 1 viewer connected for 1 hour<br />100 viewer hours: 100 viewers connected for 1 hourâ€¦</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 5 Links about Windows Media Player 12 in This Week: 13 Nov 2009 &#8211; Recipester</title>
		<link>http://notebooks.com/2009/11/05/playing-with-windows-media-player-12/#comment-20006</link>
		<dc:creator>5 Links about Windows Media Player 12 in This Week: 13 Nov 2009 &#8211; Recipester</dc:creator>
		<pubDate>Fri, 20 Nov 2009 06:35:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.notebooks.com/?p=7802#comment-20006</guid>
		<description>[...] Notebooks.com:Â  Windows Media Player 12&#8211;A blog about Windows 7 including articles that introduce new features of Windows Media Player 12, including interface, jumplist, play to, etc. [...] </description>
		<content:encoded><![CDATA[<p>[...] Notebooks.com:Â  Windows Media Player 12&#8211;A blog about Windows 7 including articles that introduce new features of Windows Media Player 12, including interface, jumplist, play to, etc. [...] </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: andylock</title>
		<link>http://notebooks.com/2009/11/05/playing-with-windows-media-player-12/#comment-20007</link>
		<dc:creator>andylock</dc:creator>
		<pubDate>Fri, 20 Nov 2009 03:25:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.notebooks.com/?p=7802#comment-20007</guid>
		<description>Web casting, or &lt;a href=&quot;http://www.vsworld.com/?loadSwf=swf/streaming.swf&quot; rel=&quot;nofollow&quot;&gt;broadcasting&lt;/a&gt; over the internet, is a media file (audio-video mostly) distributed over the internet using streaming media technology. Streaming implies media played as a continuous stream and received real time by the browser (end user). Streaming technology enables a single content source to be distributed to many simultaneous viewers. &lt;a href=&quot;http://www.vsworld.com/?loadSwf=swf/streaming.swf&quot; rel=&quot;nofollow&quot;&gt;Streaming video bandwidth&lt;/a&gt; is typically calculated in gigabytes of data transferred. It is important to estimate how many viewers you can reach, for example in a &lt;a href=&quot;http://www.vsworld.com/?loadSwf=swf/webcast.swf&quot; rel=&quot;nofollow&quot;&gt;live webcast&lt;/a&gt;, given your bandwidth constraints or conversely, if you are expecting a certain audience size, what bandwidth resources you need to deploy.&lt;br&gt;&lt;br&gt;To estimate how many viewers you can reach during a webcast, consider some parlance:&lt;br&gt;One viewer: 1 click of a video player button at one location logged on&lt;br&gt;One viewer hour: 1 viewer connected for 1 hour&lt;br&gt;100 viewer hours: 100 viewers connected for 1 hourâ€¦</description>
		<content:encoded><![CDATA[<p>Web casting, or <a href="http://www.vsworld.com/?loadSwf=swf/streaming.swf" rel="nofollow">broadcasting</a> over the internet, is a media file (audio-video mostly) distributed over the internet using streaming media technology. Streaming implies media played as a continuous stream and received real time by the browser (end user). Streaming technology enables a single content source to be distributed to many simultaneous viewers. <a href="http://www.vsworld.com/?loadSwf=swf/streaming.swf" rel="nofollow">Streaming video bandwidth</a> is typically calculated in gigabytes of data transferred. It is important to estimate how many viewers you can reach, for example in a <a href="http://www.vsworld.com/?loadSwf=swf/webcast.swf" rel="nofollow">live webcast</a>, given your bandwidth constraints or conversely, if you are expecting a certain audience size, what bandwidth resources you need to deploy.</p>
<p>To estimate how many viewers you can reach during a webcast, consider some parlance:<br />One viewer: 1 click of a video player button at one location logged on<br />One viewer hour: 1 viewer connected for 1 hour<br />100 viewer hours: 100 viewers connected for 1 hourâ€¦</p>
]]></content:encoded>
	</item>
</channel>
</rss>

